Media in the Editor
Every project has its own media panel. You fill it from your 60 Minute Creator Media Library, from files on your device, or from a direct link, and everything you add stays available in that project.
Add from your Media Library
The Library button at the top of the media panel opens everything you have created or uploaded in 60 Minute Creator.
- Click Library.
- Search, or filter by All, Images, Video, or Audio.
- Select the files you want. Anything already in the project is marked In project and cannot be added twice.
- Click Add {n} to project.
The files are copied into the project on this device, so playback, scrubbing, and export never wait on the network afterwards. If your library is empty, generate something in a workflow or upload it in Studio first. See Media Library.
Add from your device or a link
The Upload menu next to Library has three ways in:
- Upload from this device: pick files, or drag them straight into the media panel.
- Link original files: point at files where they already sit on your disk instead of copying them in.
- Import from URL: paste a direct link to a video, audio, image, or GIF file. The link has to point at the file itself, not at a page that shows it.
Anything you add this way that fits your library's formats and size limits is also saved to your Media Library automatically, under the same name, so it follows your account to any other device. The import itself never waits for that upload.
Some files stay on the device you added them on:
- Formats your library does not take. It accepts PNG, JPG, WebP, AVIF, MP4, MOV, MP3, WAV, and AAC, so WebM, MKV, AVI, GIF, SVG, and Lottie files are editor-only.
- Files over your library's size ceilings: 20 MB for images, 100 MB for video, 50 MB for audio.
In both cases the editor tells you the file "was added on this device only" and why. The clip still works in your edit. See Limits & Formats.
What the editor can open
The editor imports more than the library stores: video, audio, images, GIFs, SVGs, and Lottie animations (.json and .lottie). GIFs come in as image items. Apple ProRes footage imports, previews, and makes thumbnails like any other clip, including formats browsers cannot decode on their own. ProRes is re-encoded to your chosen output codec on export, since there is no ProRes output.
Folder import is not supported, so drop the media files themselves. What decodes depends on your browser: if a file will not import, try another format or transcode it first.
Inspect a clip
- Open Media info for codec, dimensions, duration, frame rate, file size, type, and transcript status.
- Double-click a media card, or choose Open In Source Monitor, to review a source before you edit it in. See Preview and the Source Monitor.
- Media cards have menus for File, Proxy, Transcript, Embedded captions, and AI actions.
- Sort, filter, and group assets by type when the panel gets busy.
Generate support data
| Action | What it gives you |
|---|---|
| Generate Proxy | A lighter version of a heavy video for smoother editing. Export still uses the original. |
| Generate Transcript | Editable speech text you can search and turn into captions. |
| Extract Embedded Subtitles | Subtitle tracks pulled out of the file, ready to insert into the timeline. |
| Analyze with AI | Scene detection and captioning, so clips become searchable in the Scene Browser. |
Compound clips
- Group a section of the timeline into a compound clip that behaves like a single reusable media item.
- Compound clips appear in the media panel and can be placed again like any other asset.
- Right-click one and choose Open as tab to edit it as a standalone sequence.
- Compound clips can be nested, as long as the chain never loops back on itself.
Lottie animations
Import Lottie files as timeline items that render frame-accurately in preview and export. Select a Lottie clip and its controls appear in the Lottie section of the properties panel.
- Control Speed, Reverse, Loop, and Ping-pong playback.
- Set a Start frame and End frame to play only part of the animation, or pick a named Marker to jump the segment there.
- Recolor the animation. Author-named Colors come first, the remaining shapes sit under a disclosure, a shared color edits every shape that used it, and Reset all restores the originals.
- Edit template Text layers in place, and adjust exposed value slots under Properties.
- For
.lottiearchives with more than one animation, switch with the Animation picker, and swap palettes with the Theme picker when the file ships themes.
Color, text, slot, and segment edits preview live and commit as a single undo step.
When media goes missing
Files you linked from your disk (rather than uploaded) can go missing if they are moved, renamed, or deleted, or if the browser needs permission again. Use Grant Access, Locate, Locate Folder, or Browse Another Folder on the media card to restore the link, or Relink File from the card menu.
Opening a project on a new device is different: clips that came from your Media Library are fetched back automatically, and only clips that were local to another device are reported as missing.